Registry of Lobbyists
Subject matters | Details | Categories |
---|---|---|
Arts and Culture,
Broadcasting,
Consumer Issues,
Employment and Training,
Immigration,
Industry,
Infrastructure,
Internal Trade,
International Trade,
Science and Technology,
Telecommunications
|
Accelerating processing times for labour market opinions and work permits for Temporary Foreign Workers in the IT & gaming industries.
|
Policies or Program
|
Arts and Culture,
Employment and Training,
Immigration,
Internal Trade,
International Trade,
Labour,
Privacy and Access to Information,
Science and Technology,
Taxation and Finance
|
Canada-EU Comprehensive Economic and Trade Agreement ("CETA") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and international harmonization of regulations
|
Policies or Program
|
Privacy and Access to Information,
Science and Technology,
Telecommunications
|
Innovation Strategy with respect to its development and implementation with respect to the Canadian software industry
|
Policies or Program
|
Arts and Culture,
Broadcasting,
Privacy and Access to Information,
Science and Technology
|
Monitor developments in Canadian Heritage's Creative Canada policy relating to video games
|
Policies or Program
|
Arts and Culture,
Intellectual Property,
Internal Trade,
International Trade,
Labour,
Privacy and Access to Information,
Science and Technology,
Telecommunications
|
Monitor developments regarding NAFTA re-negotiations with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations
|
Policies or Program
|
Intellectual Property,
Justice and Law Enforcement,
Privacy and Access to Information
|
Propose legislation to amend the Copyright Act, the Trade-marks Act, the Customs Act, the Criminal Code, and the Proceeds of Crime Act, for the purpose of increasing enforcement and penalties for intellectual property offences and piracy.
|
Legislative Proposal, Bill or Resolution
|
Consumer Issues,
Science and Technology,
Taxation and Finance
|
Scientific Research and Experimental Development Tax Credit and other tax changes that may affect digital products and services, Canadian business online, the entertainment software industry, and development, sale and distribution of entertainment software in Canada.
|
Policies or Program
|
Employment and Training,
Labour,
Science and Technology,
Telecommunications
|
Skills development initiatives and services for youth as they relate to developing skills needed by IT and gaming industries.
|
Policies or Program
|
Arts and Culture,
Internal Trade,
International Trade
|
Trade classification of on-line video game services under the General Agreement on Trade in Services (GATS).
|
Policies or Program
|
Arts and Culture,
Intellectual Property,
Internal Trade,
International Trade,
Justice and Law Enforcement,
Labour,
Privacy and Access to Information,
Science and Technology
|
Trans-Pacific Partnership Agreement ("TPP") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations
|
Policies or Program
|
Subject matters | Details | Categories |
---|---|---|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Accelerating processing times for labour market opinions and work permits for Temporary Foreign Workers in the IT & gaming industries.
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Canada-EU Comprehensive Economic and Trade Agreement ("CETA") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and international harmonization of regulations
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Innovation Strategy with respect to its development and implementation with respect to the Canadian software industry
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Monitor developments in Canadian Heritage's Creative Canada policy relating to video games
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Monitor developments regarding NAFTA re-negotiations with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Propose legislation to amend the Copyright Act, the Trade-marks Act, the Customs Act, the Criminal Code, and the Proceeds of Crime Act, for the purpose of increasing enforcement and penalties for intellectual property offences and piracy.
|
Legislative Proposal, Bill or Resolution
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Scientific Research and Experimental Development Tax Credit and other tax changes that may affect digital products and services, Canadian business online, the entertainment software industry, and development, sale and distribution of entertainment software in Canada.
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Skills development initiatives and services for youth as they relate to developing skills needed by IT and gaming industries.
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Trade classification of on-line video game services under the General Agreement on Trade in Services (GATS).
|
Policies or Program
|
Subject matters were not required to be associated with subject matter details when this content was submitted
|
Trans-Pacific Partnership Agreement ("TPP") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations
|
Policies or Program
|
Communication techniques that have been used or are expected to be used in the course of the undertaking:
Date | DPOH, Position Title | Government Institution | Subject Matters |
---|---|---|
2023-10-26 |
|
Intellectual Property, Privacy and Access to Information |