Entertainment Software Association of Canada / Association Canadienne du Logiciel de Divertissement
Registration:
22
of
32
(2020-07-16
to
2021-01-14)
Legislative Proposal, Bill or Resolution, Policies or Program
- Advocacy relating to the implementation of the proposed "Digital Charter", including the review of the Personal information and Protection and Electronic Documents Act.
Legislative Proposal, Bill or Resolution, Regulation
- Bill formerly known as S-4, "An Act to amend the Personal Information Protection and Electronic Documents Act", with respect to the potential impacts of new data breach and valid consent provisions on Canadian business online, the entertainment software industry, and development, sale and distribution of entertainment software in Canada, and the proposal of amendments to these sections and accompanying regulations.
- Introduction of copyright reform legislation to bring Copyright Act into compliance with the World Intellectual Property Organization (WIPO) Internet treaties and a) contains more specific language and stringent penalties for the manufacture and use of circumvention devices used to bypass embedded technical protection measures (TPMs) and b) requires Internet Service Providers (ISPs) to take down websites offering pirated products once the ISP has been notified and provided evidence by the rights holder.
Policies or Program
- Accelerating processing times for labour market opinions and work permits for Temporary Foreign Workers in the IT & gaming industries.
- Advocacy related to video game publishers and developers with respect to the joint ISI and Heritage review of the Broadcasting and Telecommunications Acts.
- Canada-EU Comprehensive Economic and Trade Agreement ("CETA") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and international harmonization of regulations
- Classification of game developers, publishers and distributors under the North American Industry Classification System (NAICS) & federal National Occupation Codes (NOC) system
- North American Free Trade Agreement with respect to cross border data flows, intellectual property, movement of skilled labour, etc.
- To advocate for the cooperation of the federal and provincial governments to introduce a digital economy skills initiative to ensure Canadian students have the skills necessary to thrive in the digital economy.
- Trade classification of on-line video game services under the General Agreement on Trade in Services (GATS).
- Trans-Pacific Partnership Agreement ("TPP") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations
- WTO Information Technology Agreement ("ITA") with respect to classification of game hardware and software
Policies or Program, Regulation
- Inter-company transfer program in respect to potential changes that will limit the professionals companies can transfer from other offices into their Canadian offices.