Entertainment Software Association of Canada / Association Canadienne du Logiciel de Divertissement
Registration:
3
of
6
(2018-02-08
to
2018-07-19)
Legislative Proposal, Bill or Resolution
- Propose legislation to amend the Copyright Act, the Trade-marks Act, the Customs Act, the Criminal Code, and the Proceeds of Crime Act, for the purpose of increasing enforcement and penalties for intellectual property offences and piracy.
Policies or Program
- Accelerating processing times for labour market opinions and work permits for Temporary Foreign Workers in the IT & gaming industries.
- Canada-EU Comprehensive Economic and Trade Agreement ("CETA") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and international harmonization of regulations
- Innovation Strategy with respect to its development and implementation with respect to the Canadian software industry
- Monitor developments in Canadian Heritage's Creative Canada policy relating to video games
- Monitor developments regarding NAFTA re-negotiations with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations
- Scientific Research and Experimental Development Tax Credit and other tax changes that may affect digital products and services, Canadian business online, the entertainment software industry, and development, sale and distribution of entertainment software in Canada.
- Skills development initiatives and services for youth as they relate to developing skills needed by IT and gaming industries.
- Trade classification of on-line video game services under the General Agreement on Trade in Services (GATS).
- Trans-Pacific Partnership Agreement ("TPP") with respect to market access for digital products and services, labour mobility for IT and game industry workers, intellectual property protection, investor protection, foreign investment, cultural goods protection and harmonization of regulations